Our barrel had do fit the theme of our level (mine is a sci-fi racing level ) so I looked at a bunch of futuristic concept art from The halo franchise and general asset production. Here are some of the more notable images of reference I found
My next step was to create a design that could explode since that was apart of the project criteria. I wanted my barrel to shoot gas out of the top when slightly damaged and then explode after a certain amount of time.
After that I began modeling the low poly version of my barrel.


No comments:
Post a Comment