portfolio

Monday, February 6, 2017

Pre-pro for racing level

For our next project in game design we have been tasked with making a racing level. For my level I chose to do a futuristic level to fit the theme of my car. The level will take place on mars in a city that is under construction as such the player will have to navigate challenges like gas tanks, barriers and incomplete roads.
Some concept art that I based my idea off of. It would be very retro-future/ cyberpunk.


My level layout.
 
The general layout is pretty simple but for now this is merely an exercise and will be revised in the future 
The first lap is a simple circle with some challenges. 
The second lap starts with the breaking of the first track and leading to an underground section that eventually connects back to the main track. 
The third lap has the last leg of the track break a bit while the players are traveling through it. 

We where also asked to create a beat sheet that outlines our thoughts for a potential trailer. 
Overall the initial level design will most certainly change in due time as most concepts do. 

No comments:

Post a Comment