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Thursday, April 20, 2017

Boss battle analysis




Boss Battle analysis 

For programming we had to analyze a boss battle. I chose mega-man X's first boss battle with Vile in Mech armor.


while during the intro you cannot harm him, the boss does produce different types of attacks like energy beams and rockets, as well as dashing and grabbing attacks. 




for my boss battle I was thinking about doing a giant knight to keep with the spirit of my levels theme (dark souls inspired) my boss would probably cast some sort of damaging particle that would track the character as well as produce swings from his sword and other enchanted effects. 


I was thinking that my boss would look something like this.

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